// Filename: shaderContext.I
// Created by: jyelon (01Sep05)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University.  All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license.  You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////
//     Function: ShaderContext::Constructor
//       Access: Public
//  Description:
////////////////////////////////////////////////////////////////////
INLINE ShaderContext::
ShaderContext(Shader *se) :
  _shader(se)
{
}

////////////////////////////////////////////////////////////////////
//     Function: ShaderContext::get_expansion
//       Access: Published
//  Description:
////////////////////////////////////////////////////////////////////
INLINE Shader *ShaderContext::
get_shader() const {
  return _shader;
}
